TerPosFrame
Position the cursor in a frame or drawing object.
BOOL TerPosFrame (hWnd, FrameNo, pos, repaint)
HWND hWnd; | Handle of the window to be accessed |
int FrameNo; | Frame id to position at. Specify a number between 1 and total frames -1. |
int pos; | Set to POS_BEG to position at the beginning of the frame. Set to POS_END to position at the end of the frame. |
BOOL repaint; | TRUE to refresh the screen after this operation. |
Return Value: This function returns a TRUE value when successful.